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A Brief Overview

Somewhere deep in space. A planet rich in resources, Rakka, was conquered by the technologically advanced Gira Empire. The natives who could not escape capture were enslaved and experimented on. The survivors banded together to resist subjugation but the Gira are unforgiving when eviscerating rebellion. The Empire unleashed mutated abominations in cities, abducted stragglers for experimentation, and pinpointed psychic assaults on individuals.

As the Gira worked to conquer the remaining inhabitants, they also forced the captured to participate in deadly games.

The empire travelled a long time through the universe, they need entertainment to satiate their dark tastes! Unfortunately the most popular game is a deathmatch in their prison ship, the Void Breaker.

In the arena, three fighters are forced to ban together and compete against an opposing team. The combatants are often the deadliest of the Empire's resistors. Weaker creatures are biologically enhanced to create a better show.

Veterans of the arena become coaches to teams of fighters. They guide them through the intense action. Providing support and advice during the skirmish.

Now that you're coach. You need to guide your team to victory.

May your guidance be their salvation! After all... change comes from the top down.

Chapter 1

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